Major Project I / Final Compilation & Reflection

4 / 02 / 2025 — 19 / 03 / 2025 (Week 01 — Week 07)

Kim Seoyoon / 0357755

PRJ 64904 / Major Project I / Bachelor of Design (Hons) in Creative Media / Taylor's University

Final Compilation & Reflection 


TABLE OF CONTENTS

INSTRUCTION (LINKS TO BLOG)

TASK 1 – PROPOSAL DEVELOPMENT

TASK 2 – DESIGN PROPOSITION

TASK 3 - CONCEPT PRESENTATION

REFLECTION


INSTRUCTION (BLOG LINKS)

Module Information Booklet

Links to Blog:




TASK 1 / PROPOSAL DEVELOPMENT

4 / 02 / 2025 — 19 / 02 / 2025

Fig 1.1 Task 1 Presentation Slides, Week 3


TASK 2 / DESIGN PROPOSITION

19 / 02 / 2025 — 5 / 03 / 2025

*The files below are a little heavy to load on Blogger, recommended to open them directly from Google drive to read them.

Fig 2.1 WHODYTHINKUR? Task 2 Presentation Slides, Week 4


TASK 3 / CONCEPT PRESENTATION

12 / 03 / 2025 — 19 / 03 / 2025


Fig 3.1 WHO 'RU? Task 3 Presentation, Week 7


REFLECTION

Experiences
Throughout the 7 weeks of this journey, there was a lot to learn and experience in this project. Working in a team helped me to actively participate in every stage of development, and share ideas together to accomplish a shared objective and goal. I believe that communicating among group members was the main focus in helping us achieve our goals– as we added our ideas together, we were able to build a stronger concept. 

Observations
One of the key points to note from my observation would be using a consistent design theme, and doing this puts every component of work into a united set of outcomes that expresses a distinctive identity of concept. I also think that utilizing these 7 weeks of the semester to build up the base concept and digitization for the project provided us with a better timeframe to work on each stage thoroughly. Distributing clear roles also helped us acknowledge what's needed for the next step. 

Findings
While developing our concepts, I learned that to enhance engagement level, we need to keep in mind how the players will empathize with our game mechanics. Ms Anis and Ms Vitiyaa helped us point this out and we were able to create something that is not a copy of an existing series but our own game that people will feel more familiar. I also share my gratitude to my groupmates, Carmen, Graciella, and Rafa for being one of the most supportive groupmates! Carmen was always caring about everyone and came up with creative ideas in idea building and storytelling. Graciella always catches things up quickly and provides us with great solutions by guiding us through the development stage. Rafa has great eyes for paying attention to details during the feedback session and provides us things to improve and develop in visualizing and digitizing. Everyone was great in their own ways and working together helped us to positively pull up our strengths.


QUICK LINKS



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